I have a sneaking suspicion that this game could be bumped to a February 2018 release à la “Horizon,” but I don’t feel strongly enough about that to change my prediction from last year. There’s absolutely no way it doesn’t show up at Sony’s conference. This is Sony Bend’s big chance to make a name for themselves. However, I’m extremely interested to see what this game means to Sony now that “The Last of Us 2” is in play (it was revealed at PSX last December). Zero substantial updates on this one since last year’s E3. Days Gone (Sony Bend, PS4, ~Holiday 2017) I hope 2K Games has enough sense to keep this studio swinging until it knocks one out of the park. Hangar 13 is clearly a talented developer, and narrative is their strong suit. This game solely convinced me that open-world games were on their deathbed, until “Horizon: Zero Dawn” gave the genre a pulse again in February. It completely squandered its superb framing (an excellent cast of characters, a unique take on documentary film aesthetics, a vibrant southern setting and an interesting narrative about race set during the tail of the Civil Rights Movement) on boring, generic third-world action gameplay. I won’t mince words: “Mafia 3” was easily my biggest gaming disappointment of 2016. At least we’ll have Kojima’s adorable tweets about his crush on Mikkelson to tide us over. Having only begun development earlier this year, this is a spring 2019 game at the absolute earliest. Sadly, I highly doubt Kojima will get this game out in 2018, like he said he would at last year’s Tokyo Game Show. If we don’t, then we’ll certainly get another trailer. There’s a very solid chance we’ll see our first bit of gameplay at Sony’s press conference. That means Kojima’s team will have to spend less time crafting an engine and more time getting creative.
The best news we’ve received so far? The game’s being created with Guerilla Games’s astonishing Decima engine, which was the standout part of their very solid “Horizon: Zero Dawn” (we’ll get to that one later in this article).
Frustratingly, we’re still completely in the dark about what kind of game Hideo Kojima’s project will be besides the vaguest utterance of genre labels - it’s an open-world action game, according to a September Kotaku article, and will have some sort of online component. There are some cool YouTube analysis videos that found interesting connections between the two trailers released so far, but other than that, there’s not much news to share on this one. We got a new trailer showing off some new characters - acclaimed film director Guillermo Del Toro playing a baby-stealing aristocrat and Mads Mikkelson (‘Rogue One’) as some sort of soldier with Lovecraftian powers. Ugh, I want to know more about this game. Death Stranding (Kojima Productions, PS4, ~2018) Here’s the original article I’ll be responding to.Ģ0.